Ignore:
Timestamp:
Jun 30, 2012, 7:44:12 PM (12 years ago)
Author:
Torben Dannhauer
Message:

ProjectSyntropy? Distortion works! It a alpha version, some bugs are still not hunted down.

File:
1 edited

Legend:

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Added
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  • experimental/distortionNG/DistortionManipulator.cpp

    r392 r393  
    517517void DistortionManipulator::updateDistortionSetup()
    518518{
    519         updateDistortionViewProjectionMatrix();
     519        //updateDistortionViewProjectionMatrix();
    520520        updateDistortionMesh();
    521521        _distortionSet->clearDirtyStatus();
     
    574574                osg::Vec2 tmpTexCoords = osg::Vec2(     tmpSrc.z()*_screenPixWidth,
    575575                                                                                        tmpSrc.w()*_screenPixHeight );
     576
    576577                texCoords->push_back(tmpTexCoords);
    577578                //OSG_ALWAYS<<"Transfering texcoord vertex : X:"<<tmpTexCoords.x()<<" Y:"<<tmpTexCoords.y()<<std::endl;
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