Changeset 392 for experimental/distortionNG/shader.vert
- Timestamp:
- Jun 30, 2012, 5:25:38 PM (12 years ago)
- File:
-
- 1 edited
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experimental/distortionNG/shader.vert
r338 r392 1 1 varying vec2 texcoord_scene; 2 2 varying vec2 texcoord_intensityMap; 3 4 varying vec2 texCoord; 3 5 4 6 void main() … … 7 9 texcoord_scene = vec2(gl_MultiTexCoord0.xy); 8 10 texcoord_intensityMap = vec2(gl_MultiTexCoord1.xy); 11 texCoord = gl_MultiTexCoord0.xy; 9 12 }
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